Ramos’ artwork can be viewed to the right; to better see the details on each piece, right click and select Open Image in New Tab. Ramos’ artist statement is below.
I get inspired by the intersection of accelerated learning, storytelling, and play.
When I create art, I think of it as storytelling, sometimes an ambiguous story for the audience to participate in more actively with their own imaginations, and sometimes descriptive and definitive. We can think of the psychology behind learning as the methods through which we process our sensory data into useful information, information that as it becomes more readily usable across more use cases becomes knowledge and then wisdom. My present philosophy describes these psychological methods for learning as spanning intuition and logic, art and analysis.
I also think of creating art as the exploration of beauty. It would seem that the phenomena of beauty, the experience of beauty, is intimately connected with the heightened intake and processing of sensory data. In other words, intimately connected with *focus*, an essential mechanism for learning. As Kant said, “beauty requires thought”. The validity of Kant’s statement was tested and confirmed in a 2017 study that found that focus, or concentrated thought, on a subject, was necessary for someone to experience it as beautiful.
Before I was an artist I worked in search engine optimization which led me to have many interests all surrounding the concept of information accessibility. But as I better defined where my interests lied, I found that really, what I was really after was knowledge accessibility and wisdom accessibility, each starting with information accessibility: better access to the methods by which we process sensory data into usable information. I am captivated by simplicity and selectivity of detail and the role of ambiguity in enabling individuals to find meaning in my art across a variety of mediums. Similarly, I am fascinated by what we experience as “information overload” and the role that disorganized and unprioritized information plays in novel problems we face today and the role that optimizing information organization and delivery could play in solving a wide range of problems.
I believe the unlocking of the use of data for more people (i.e. optimizing the spread of data literacy) should be explored through immersive and personalized experiences that marry the intuitive nature of beauty with the logical learning processes of analysis. I am interested in contributing to the data literacy effort through both art and the organization of an Information Science Community of Practice. I believe the broader spectrum of information science is necessary to make the most of our existing and emerging data capabilities toward enhanced decision making across so many areas of our personal and professional lives.
Information Science can be described as the bringing together of technologies, techniques, principles and theories across a variety of disciplines toward the discovery and implementation of solutions to information problems. A Community of Practice was first described in the early 1990’s book Situated Learning as a learning methodology that leverages the benefits of learning socially.
The areas of data science that are most interesting to me now include: system design for accelerated data processing (the transformation of data signal to usable information), knowledge graph development and user interface design, natural language processing, and data visualization and exploration using virtual reality and augmented reality.